This week marked the start of our final cycle in the projects class. The final rapid prototype had a few restraints. Single Player, tells a story, and fantasy art. We did a brainstorming session on Mon. and had some good idea, but nothing fleshed out yet. Wed. after art class Betina and I worked on some of those ideas. The idea we went back to was about space and a ship that crashed on an unknown planet. What I was looking at was player's movement and interaction. Something simple and fun. Then an idea came to me, that as you find crew members from the crash, you stick together like a centipede.
I'm going to be working on the level design and environments on this project. He's a few pic. of the game design. and how you move around this strange world.