Monday, March 21, 2011

03_15_11 - 03_16_21

Alright, have all the mesh done for the sewers!  As the level is constructed, I might find that I need a few other pieces to work with, and I'll make those as needed.  Also, this week I was figuring out the lighting for the level and shadow maps.  Here's a screen from that, and I'll add, pics of assets and texture maps throughout the week.


Heres some pics. of the cargo crate-- from hi poly to low poly.  The hi poly model was made in maya-- the normal map was baked out and applied to the low poly models.  After, some additional low poly geometry was added; such as door handles and rods.

High poly models unlite.

Low Poly models unlite.  Poly count in tris.  Crate: 576, doors, 496 and 518, hoist 716

Low poly model lite.