Tuesday, December 20, 2011

12_18_11 - 12_20_11 : Portal Lights

Here are the final light meshes with full functionality.  Programs used: Maya, Photoshop, xNormal, CrazyBump, UDK.




Mesh rendered in UDK with texture maps


High poly and game model rendered in Maya with texture maps


Material network in UDK before parameters were added.