Saturday, October 6, 2012

10_4_12 - 10_6_12

Over the past couple of days I've been baking my maps for my KRISS Vector.  The game model now sits at 12,400 Tris., this includes all attachments.  Below are some screenshots of the model with an AO pass and normal map.  Everything is UVed on one 4k texture map which could be reduced to 2k if needed.