Monday, March 14, 2011

03_08_11 - 03_14_11

Just about have all the assets done for the sewers.  Below are a few screenshots in game.  This is from a level that I built mostly, for testing mesh metrics and scaling. Right now there are no finished textures, just a few placeholders.  This week, I'll finish the remaining models and UV mapping-- and put those assets in UDK.