Tuesday, February 19, 2013

02_19_13

Finished the Tactical Knife today.  I made the high poly model in ZBrush awhile ago... And finally got around to building the game model and texturing it... Chop chop!


Tactical Knife.
Software: ZBrush, Maya, xNormal, CS5 (dDo, xNormal, NVIDIA)
Game Model: 2,350 Tris, 1k Texture Maps